AI Insights · Timothy · October 2021
Top 5 Play Pass Games on Android in Africa Q3 2021
Discover the performance trends of the top 5 Play Pass games on Android in Africa during Q3 2021, including key metrics such as downloads, revenue, and active users.
In the third quarter of 2021, the top 5 Play Pass games on the Android platform in Africa showed varied performance trends in terms of downloads, revenue, and active users. Let's dive into the specifics for each game.
Hungry Shark Evolution by Ubisoft Entertainment saw a fluctuating trend in weekly revenue, peaking at approximately $413 in late August. Weekly downloads were robust, with a high of around 67.8K in early August. However, the weekly active users slightly declined from about 724.6K at the beginning of the quarter to approximately 589.9K by the end of September.
Beach Buggy Racing from Vector Unit experienced a relatively steady revenue stream, with the highest weekly revenue reaching $201 in early August. The game's weekly downloads saw a general decline, starting at around 64.8K in late June and dropping to approximately 45.1K by the end of September. Weekly active users hovered around the 450K mark for most of the quarter, ending at about 435.9K.
LEGO® DUPLO® WORLD, published by StoryToys, had its weekly revenue peaking at $268 in late July. Weekly downloads were modest, with a peak of about 1.35K in early September. The game maintained a relatively steady number of weekly active users, starting at around 6.5K and ending the quarter at approximately 5.4K.
Kingdom Rush Tower Defense TD by Ironhide Games showed a consistent revenue trend, with the highest weekly revenue being $77 in mid-September. Weekly downloads saw minor fluctuations, peaking at around 1.89K in mid-July. Weekly active users decreased from approximately 6.2K at the beginning of the quarter to about 4.6K by the end of September.
Pixel Art - Color by Number, from Easybrain, displayed a variable revenue pattern, with a peak of $91 in late June. Downloads for the app saw a significant increase towards the end of the quarter, reaching around 17.7K in late September. The app's weekly active users remained fairly stable, starting at about 172.5K and ending at approximately 171.8K.
These insights highlight the dynamic nature of the gaming market in Africa. For more detailed data and insights, visit Sensor Tower.